Moscow-based developer, iPi Soft, LLC, develops powerful markerless motion capture software technology that uses sophisticated image processing and computer vision algorithms to recognize and track the human body. iPi Motion Capture supports motion transfer and export to popular animation formats including FBX, BVH and COLLADA. The software is also compatible with many leading game engines, 3D software applications and animation rigs, including MAXON Cinema 4D, Autodesk 3D Studio Max / Maya / MotionBuilder, Unity, Valve Source Filmmaker / Source Engine, DAZ Studio, Poser, iClone, Unreal Engine, and others.
It also supports other inexpensive off-the-shelf equipment such as Sony PS3 Eye cameras. The scalable system is capable of tracking of up to 3 actors and is compatible with first and second-generation Kinect sensors working at the same time on one or several computers to capture complex motions, including 360-degrees turns.
IPi Motion Capture is a markerless motion capture software tool to track human body motions to easily produce 3D animation. In line with today’s announcement, iPi Soft is also supporting an increase in the number of cameras supported in its iPi Mocap Basic Edition from four to six and has lowered the price 30 percent, providing added performance to a wider audience at a more attractive cost.Īdditional details about iPi Soft 3.0 and multi-tiered subscription pricing can be found here: /store/version-3-0/
The Pro version features full 16-camera / 4 Kinect sensors capability and can track of up to 3 actors.Ī free 30-day trial for Version 3.0 is available here: /download/ Basic edition provides support for up to 6 Sony PS3 Eye cameras or 2 Kinect sensors, and tracking of one or two actors. Prices range from $45.00 to $1,195.00 depending on the version of software (Express, Basic, Pro) and duration of subscription. IPi Motion Capture V 3.0 is available on a subscription-based pricing model.
The new capabilities now available in iPi Motion Capture Version 3.0, include: New Feature Highlights in iPi Motion Capture V 3.0: “The increased camera support and improved tracking reliability is a boon to our professional users with dedicated studio space looking to capture complex motion such as sports moves, fight sequences or choreographed dance.” “The new distributed recording feature in iPi Motion Capture 3.0 offers customers significant workflow options to meet the growing complexity of today’s motion capture performance requirements without a bottleneck,” Michael Nikonov, iPi Soft’s Founder/Chief Technology Architect, says. In addition, the use of more cameras or sensors to capture the multi-actor performances minimizes tracking errors typically caused by occlusion (when body parts are not captured properly), resulting in improved tracking accuracy and reliability, as well as a faster and more accurate production process. Its ability to analyze multi-camera (or Kinect sensors) video recordings, using standard PC desktop or laptop computers offers creative professionals a cost effective solution to track 3D human body motions and produce 3D animation.
The software, which merges all of the mocap data into a single file, is used in conjunction with iPi Mocap Studio for tracking up to three actors simultaneously.
With additional computers, users can add up to 16 USB cameras or four Kinect 2 or Kinect sensors. Enabled by its proprietary iPi Recorder software, the new distributed recording feature configures a single computer to record up to 8 USB cameras or a single Kinect 2 sensor.